
GAMECO
Analysis sales history and marketing Shares from 1980s. Find the best-selling genre and platform of video games.
Data
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Data contains historical video game sales in 3 main regions from years 1986 to 2016
Analytical Techniques
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Pivot tables
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Data integrity, quality, and accuracy
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Cleaning, grouping, and summarizing data
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Conduct statistical analysis
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Visualize and present insights
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Used pivot tables to cross assess the most popular items Used MS Excel to manipulate data
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Created different types of visualizations to underscore important point.
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Analysis of sales trends in different geographies.
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Identifying patterns in data
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Drawing conclusions based on the trends and their behavior over time
Results
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North America has had the largest sales globally, being at or above 50% of Global Sales until 2016 when Europe surpassed, with 38% of Global Sales and North America at 32% of Global Sales.
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North America has a larger population and could be why they were the top selling region for the longest time, Japan has a smaller population and can play a role into why their sales are so much lower, and Europe is the only region who has had a steady increase in Global Sales.
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North America has dropped the most being at 52% in 2008 and 32% in 2016. Europe was at 27% in 2008 and 38% in 2016. Japan was at 9% in 2008 and 19% in 2016.
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Europe now has the largest sales globally.
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North America and European regions have the same top 2 genres being Action and Shooter.
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Japanese region’s top 2 genres are Action and Role-Playing.
Recommendations
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It would be worth investing more into the marketing in Europe as they have a steady climb up in Global Sales. We could see a large increase in sales and therefor profit. Japan is also on the increase by 10%, you could increase the marketing budget and see how much they can increase their sales.
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The budget should be allocated toward Action genre as all 3 regions have that in their top 2. Working on marketing for games already made in that genre or developing new games.
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Some of the budget could also be allocated to Role-playing and shooter genre as those were next top genres in the 3 regions. I would not allocate as much as the Action genre would get.
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As the data changes year to year, it is my recommendation to base budget on what platform has the most sales in each region.
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